Generating Discourse-constrained Stories around Photos
We generate a story around a set of photos. The problem is formulated as finding a story that describes as many facts in the photos as possible within a limited budget of events.
- Rogelio Cardona-Rivera and Boyang Li. PlotShot: Generating Discourse-constrained Stories around Photos. The 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. Burlingame, CA. 2016.
Generating Gadgets of Doraemon
Doraemon is a Japanese manga character with global fame. He is a cat-shaped companion robot that uses futuristic gadgets to help his friend, Nobita Nobi, to cope with daily challenges, often to unexpected and hilarious effects. We investigate the origin of Doraemon's gadgets and discover that they are often clever yet incremental variations of known objects and tools. With this insight, we propose a symbolic planning algorithm for generating Doraemon's gadgets.
- Boyang Li and Mark O. Riedl. Creative Gadget Design in Fictions: Generating Novel Object Types in Analogical Spaces. The 8th ACM Conference on Creativity and Cognition. Atlanta, Georgia, 2011. pp. 41-50.
- Boyang Li and Mark O. Riedl. A Phone That Cures Your Flu: Generating Imaginary Gadgets in Fictions with Planning and Analogies. The Fourth Workshop on Intelligent Narrative Technologies, Palo Alto, California, 2011.
Adapting Game Plotlines as Causally Linked Quests
We propose a symbolic planning algorithm for modifying storylines in role-playing games. After game quests are added or removed, the algorithm repairs the storyline and restores the coherence of the story.
- James Niehaus, Boyang Li, and Mark O. Riedl. Automated Scenario Adaptation in Support of Intelligent Tutoring Systems. The 24th Conference of the Florida Artificial Intelligence Research Society. Palm Beach, Florida, 2011.
- Boyang Li and Mark O. Riedl. An Offline Planning Approach to Game Plotline Adaptation. The 6th Conference on Artificial Intelligence for Interactive Digital Entertainment. Palo Alto, California, 2010. pp. 45-50.